![]() ![]() ![]() In the game, everything became very talkative: on the map, in the compartments of the Avenger, and the missions you face there are well-made lengthy remarks and messages.Įach Boss controls his zone on the territory of Earth, and it is likely that he will attack us during the execution of tactical operations in this area, complicating the task. And when we hurt them, they complain about the scars and promise revenge. They have emotions, they quarrel, freak out and communicate with us, while being intimidating, threatening and making pretentious speeches about their power and how they will hurt us. The most important innovation of War of the Chosen is the appearance of three bosses resembling dark elves with aliens. In the massive addition of XCOM 2: War of the Chosen built into the main game, we first see the enemy with a human face, no matter how unnatural it may look in relation to aliens. ![]()
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